
战争与和平
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不局限于经典沙盘战略框架的传统玩法:AI开始具备闪电战,大纵深战术的指挥能力;步炮/步坦等不同部队可以协同作战;海军可直接炮击沿岸陆军,空军战略轰炸机可以持续削弱未交战区;更真实的数值、多剧本随机事件驱动剧情等玩法下的大兵团即时战略游戏。
Tags
About the game
- Released
- Coming soon
- Developer
- 我爱云云
- Publisher
- 我爱云云
- Genres
- Simulation, Strategy